Version 30
-Fixed Critical Effect on all physical skill. Version 29:
-Divine Protection fixed, now resist Sacred Attack also.
-Blessing of Sagittarius fix abnormal level
-Spirit of Sagittarius fix abnormal level
-Zealot fix abnormal time 40s to 60s
Version 28:
-Cripple fixed MP consume
-Soul of Sagittarius fixed skill hit time
-Focus Attack fixed skill hit time
-Sonic Rage fixed skill hit time
-Raging Force fixed skill hit time
Version 27:
-Fixed Summon CP Potion Soul Ore consume
-Fixed Bison Spirit Totem at 30% or less HP critical changes from +100 to +400.
-Fixed all Totem An equipped hand-to-hand combat weapon is required to use skill.
-Frenzy fixed Two-handed Sword/Two-handed Blunt Weapons Bonus
-Fixed Mass Surrender to Fire, Mass Surrender to Wind, Mass Surrender to Water more resistant to elemental attacks that are opposite in nature. (i.e., Fire <-> Water, Earth<-> Wind)
-Rage fixed Two-handed Sword/Two-handed Blunt Weapons Bonus
Version 26:
-Berserk and Holy_Weapon can be casted on party only
-Corpse Plague fixed MP consume
-Bison Totem fixed recovery time and skill hit time
-Rabbit Totem fixed skill hit time
-Puma Totem fixed skill hit time
-Spirit of Ogre fixed skill hit time
-Spirit of Wolf fixed skill hit time
-Spirit of Bear fixed skill hit time
Version 25:
-Holy Strike, Disrupt Undead, Might of Heaven fixed as Sacred Attacks
-Horror, Lure, Switch, Trick, Forget, Peace fixed as Mental Attacks
-Snipe fixed skill_hit_time.
-Summon CP Potion fixed MP consume.
-Erase fixed Spirit Ore consume.
-Banish Undead fixed is_magic = 0.
-Psycho Symphony fixed is_magic = 0.
-Demonic Blade Dance fixed is_magic = 0.
-Spirit of Sagittarius fixed is_magic = 0.
-Blessing of Sagittarius fixed is_magic = 0.
-Pain of Sagittarius fixed is_magic = 0.
-Summon Treasure Key fixed is_magic = 0.
-Infernal Form fixed is_magic = 0.
-Mass Surrender to Fire fixed Spirit Ore consume and abnormal_type.
-Mass Surrender to Wind fixed Spirit Ore consume and abnormal_type.
-Mass Surrender to Water fixed Spirit Ore consume and abnormal_type.
Version 24:
- Fixed Abnormal Status of Resist Buff and Surrender Debuff.
- Fixed Quiver Arrow Skill as C5.
- Fixed Nobless Skill as C5.
- Added Critical Effect on Hurrican Assault
- Fixed Trance Effect on pvp
- Fixed Clarity compatibility with cube
- Fixed Cancel Probability
Version 22:
- Rage Frenzy skill fixed for bonus on Mastery Weapon Only
Version 20:
- Hurrican Assault : added Criticalx2
Version 19:
-Mass Slow Range Fixed
Version 18:
- Transfer Pain Refixed
- Mega Storm Strike of summon fixed for Betray
Version 17:
- Polearm Focus attack , parse error fixed
- Cancel effect rate fixed
Version 16:
- Blinding Blow fixed mp and reuse delay
Version 15:
- Triple Sonic Slash added Critical Effect
- Sonic Blaster added Critical Effect
- Double Sonic Slash Added Critical Effect
- Polearm Focus attack , added equip_weapon;{pole}
Version 14:
- Anchor Reuse Delay and Rate Fixed
- Cancel Rate Fixed
Добавлено (2007-06-06, 10:30 Pm)
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Version 13:
- Spirit Ogre Effect Fixed
- Spirit Puma Effect Fixed
- Anchor lvl bonus rate changed
Version 12:
- Frost Bolt duration to 30sec
Version 11:
- Focus Attack changed from Toggle to Buff (5 levels, MP consume correct, accuracy correct, Critical % to check)
Version 10:
- Snipe Effect fixed
Version 9:
- Backstab critical Effect Added
- Mass Slow range has been changed to the target base from the caster base.
- Curse Fear re-use time has been reduced from 20 to 10 seconds
Version 8:
- Sonic Storm Changed to use 0 charges. Now consumes 3 energy stones. Increased damage because overcharging still the same.
- Sonic Buster Critical Effect Added
- Sonic Storm Critical Effect Added
Version 7:
- Snipe Fixed Range
- Seal of Gloom added Mana Burn effect
- Aura Sink added Mana Burn effect
Version 6:
- Fixed Abnormal Level for Greater Heal and Greater Battle Heal
Добавлено (2007-06-06, 10:30 Pm)
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Version 5:
- Update Heart of Paagrio Effect
- Update Greater Group Heal
- Update Greater Heal
- Fixed Hate, Hate Aura and Vengeance to make player attack
- Transfer Pain damage effect fixed
- Rage Effect Skill fixed
- Frenzy Effect Skill Fixed
Version 4:
- Double Shot Critical Effect Added
- Shock Blast Critical Effect Added
- Sonic Buster Changed to use 0 charges. Now consumes 3 energy stones. Increased damage because overcharging still the same.
Version 3:
- Bison Totem Spirit effect fixed
- Revival effect fixed
- Duelist Spirit effect pvp added
- Bear Totem Spirit added critical effect
- Cancel modified effect
Version 2:
-Ultimate Evasion added Cancel Resist
-Ultimate Defense added Cancel Resist
-Touch of Life added Cancel Resist
-Vengeance added Cancel Resist
-Lion Heart added Cancel Resist
-All type of Poison: Men -> Con
-Abnormal state of various magic: Wit -> Men
-Hate/Aggression Skill added "Target me"
Добавлено (2007-06-06, 10:31 Pm)
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Version 1:
-Freezing Strike - MP Cost +100%
-Focus Death - MP Cost -50%
-Power Break - MP Cost +75% (skill enchant MP reduction not done)
-Attack Aura - MP Cost -50%
-Defense Aura - MP Cost -50%
-Confusion - Cost -45%
-Blinding Blow - MP Cost -50%. Reuse time reduced. Duration have been increased to 15s. Lethal Strike Effect 1 chance added. Tricks the enemy to show his back.
-Backstab - MP Cost +15%. Lethal Strike chance 1. (TODO: more needs to be added to the skill, will update soon)
-Trick - MP Cost -60%. Effect of target cancelation
-Bluff - MP cost reduced to 35
-Ultimate Evasion - MP Cost -50%
-Sleep - Base casting speed has been increased to 10 seconds.
-Berserker Spirit - Added Evasion penalty. Level 1 Evasion -2, Level 2 Evasion -4 (need to add cast on party only)
-Poison Bladedance - MP Cost -60%
-Dance of Medusa - MP Cost -50%
-Ultimate Defense - MP Cost -50%
-Deflect Arrow - MP Cost -50%
-Stun Attack - MP Cost -9%
-Whirlwind - Ignores shield defense.
-Hammer Crush - MP Cost -8%
-Earthquake - Ignores shield defense.
-Armor Crush - MP Cost -45%, HP Consumption +33%
-Touch of Death: HP usage has been decreased. (TODO: Remove up to a maximum of 5 buffs)
-Shield Stun: MP Cost -50%
-Vengeance: MP Cost -66%
-Iron Will: MP Cost -50%
-Shield Slam: MP Cost -50%
-Reflect Damage: MP Cost -50%
-Physical Mirror - MP Cost -50%
-Lion Heart - MP Cost -50%
-Sonic Focus: MP Cost -50%. New costs MP=5 and HP=25
-Duelist Spirit: Reuse time has been reduced. (TODO: Should increase damage in pvp)
-Sonic Blaster - Changed to use 2 charges. Reuse time has been decreased. (TODO: Changed to be learned at level 43, Critical Skill damage chance added (Damage x2). Critical Chance Increased)
-Double Sonic Slash - Changed to use 3 charges. Reuse time has been decreased. (TODO: Changed to be learned at level 49.Critical Skill damage chance added (Damage x2). Critical Chance Increased)
-Triple Sonic Slash - Changed to use 4 charges. Reuse time has been decreased. Ignores shield defense. (TODO: Critical Skill damage chance added (Damage x2). Critical Chance Increased)
-Sonic Buster - Reuse time has been decreased. (TODO: Changed to use 0 charges. Now consumes 3 energy stones. Increased damage because overcharging still the same. Critical Skill damage chance added (Damage x2). Critical Chance Increased)
-Sonic Storm - Reuse time has been decreased. (TODO: Changed to use 0 charges. Now consumes 3 energy stones. Increased damage because overcharging still the same. Critical Skill damage chance added (Damage x2). Critical Chance Increased)
-Dash - MP usage have been reduced. Duration have been increased to 15. Reuse time have been reduced.
-Stun Shot - MP Cost -30%. Effect of target cancelation has been added.
-Double Shot - (TODO: Effect of critical skill has been added (damage x2). Critical Chance Increased)
-Snipe - MP Cost -50%. (TODO: Range, P.Atk, and Accuracy have been increased. Skill use and skill reuse have been increased)
-Quiver of Arrows (S) - MP Cost +100%
-Quiver of Arrows (A) - MP Cost +180%
-Rapid Shot - MP Cost -50%
Добавлено (2007-06-06, 10:31 Pm)
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-Anchor - Success rate has been increased. Duration changed to 30 seconds. (Reuse changed to 40 seconds? need confirm from retail)
-Dark Vortex - Power is reduced, drain percentage is increased.
-Silence - Duration has been reduced to 30 seconds.
-Vampiric Claw - MP Cost +20%
-Vampiric Touch - MP Cost +25%
-Clan/Alliance skills area of effect has been increased to range 900
-Rage of Paagrio - Added Evasion penalty. Level 1 Evasion -2, Level 2 Evasion -4
-Steal Essence - MP Cost +30%
-Life Drain - MP Cost +35%
-Seal of Gloom - MP Cost +50% (TODO - Mana Burn effect)
-Touch of Life - HP usage has been decreased.
-Sanctuary - MP Cost -50%
-Holy Aura - MP Cost -50%
-Magical Mirror - MP Cost -50%
-Evade Shot - MP Cost -5%
-Charm - MP Cost -70%
-Sprint - MP Cost -50%
-Spirit Barrier - MP Cost -50%
-Entangle - Duration has been reduced
-Switch - MP Cost -60%. Effect of target cancelation has been added.
-Lightning Strike - MP Cost +50% Land rate increased, reuse has been decreased. Duration changed to 30 seconds.
-Life Leech - MP Cost +75%
-Shield Bash - MP Cost -50%
-Sleeping Cloud - Base casting speed has been increased to 15 seconds.
-Veil - MP Cost -60%
-Focus Chance - MP Cost -50%
-Focus Power - MP Cost -50%
-Cripple - Duration has been reduced.
-Focused Force - MP Cost -30%. Has been changed to use both MP and HP.
-Punch of Doom - Ignores shield defense.
-Burning Fist - Ignores shield defense.
-Soul Breaker - MP Cost -8% Ignores shield defense.
-Stunning Fist - MP Cost -9%
-Wolf Totem Spirit - MP Cost +400%. Cooldown 90 seconds. Run Speed +20%, Accuracy +3.
-Bear Totem Spirit - MP Cost +550%. Cooldown 90 seconds. P.Atk +20%, Movement Speed -30% (TODO: Critical Damage +20%)
-Puma Totem Spirit - MP Cost +350%. Cooldown 120 seconds. Attack Speed +20%, Accuracy +6.
-Ogre Totem Spirit - MP Cost +320%. Cooldown 120 seconds. P.Def +30%, M.Def +30%, Movement Speed -30%, Evasion -9.
-Rabbit Totem Spirit - Cooldown 180 seconds. Movement Speed +30%, Evasion +12, P.Atk -30%, Accuracy -9.
-Bison Totem Spirit - (TODO: MP Cost +355%. Cooldown 180 seconds. With HP below 60% P.Atk +43%, Accuracy +6, Critical +100. With HP below 30% P.Atk +43%, Accuracy +6, Critical +400 (note - going below 30% HP ###### changes your Critical, other stats remains the same)
-Aura Sink - MP Cost +50%. (TODO: Mana Burn effect)
-Thunder Storm - MP Cost +35%
-Shock Blast - MP Cost -20% (HP Consumption +100%). Ignores shield defense. (TODO: Critical Chance Increase)
-Revival - Reuse time has been greatly reduced. (TODO: Has been changed to complete recovery of HP, but can only be used when down to 5% of max HP)
-All Slow type debuffs are now 30 seconds.